![]() ![]() My story focus will be on the details of life in each and every area in my region, from small towns to big cities. ![]() Personally, I'd like my fangame closer to the main games in that, it doesn't have a particularly deep, or good storyline. Just make sure you have a great designer~ On a side note with Gen VII introducing Alola forms, I think it'd be neat to have regional variant of Pokemon as 'fakemon'. Such game would be hilariously difficult to make (if not impossible) and even if it's possible it will take forever to be fleshed out correctly. The trainer also has level for the level cap instead of badges. The trainer also can train for their stat similar to how EV training works in Pokemon. The trainer stat can be customisable with trainer customization such as Armor or other accessories. Defense, and Speed respectively in a way similar to how EV add stat to Pokemon. The trainer stats would be like: stamina and/or drowsiness which works similar to Harvest Moon stamina stat Power, Defense, Intelligence, Wisdom, and Agility which add stat to each Pokemon team member's Attack, Defense, Sp. I don't have any skill for making a Pokemon fan-game but I really want a Reborn/Rejuvenation/Desolation style Pokemon game with medieval-setting which involve the trainer more with introducing trainer customization and trainer stats.
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